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AI Insights · Timothy · October 2021

Top 5 Battlefield Commander Games on Android in Slovenia: Q3 2021

In Q3 2021, the top Battlefield Commander games on Android in Slovenia showed varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at their trends.

Top 5 Battlefield Commander Games on Android in Slovenia: Q3 2021

In Q3 2021, the top Battlefield Commander games on the Android platform in Slovenia showed varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at their trends, based on data from Sensor Tower.

Castle Raid! by VOODOO saw a significant spike in weekly downloads at the beginning of August, peaking at nearly 3K. However, this number gradually declined, settling around 900 by the end of September. The game’s weekly active users mirrored this trend, starting at 67 and rising to a high of 4.8K in mid-August before tapering off to approximately 2.5K. Revenue for Castle Raid! was minimal, with a small peak of $3 in mid-August.

Clash Royale from Supercell maintained a stable presence. Weekly downloads hovered around 300-400 throughout the quarter. The game saw a notable peak in weekly revenue at $6.8K in early July, but this dropped to around $1.3K by the end of September. Active users were consistent, starting at 56K and slightly increasing to 57.9K by the end of the quarter.

Art of War: Legions by Fastone Games HK had steady weekly revenue, fluctuating between $200 and $455. Weekly downloads remained relatively low, ranging from 84 to 254. Active users saw a slight decline overall, starting at 2.7K and ending at 2.5K by the end of September.

Archers.io from Supersonic Studios LTD experienced a decline in weekly downloads, starting at 152 in late June and decreasing to 51 by the end of September. Active users followed a similar pattern, dropping from 523 to 194 over the same period. The game recorded minimal revenue, with a brief peak of $2 in late August.

Castle Crush: Epic Battle by Wildlife Studios had modest weekly downloads, generally around 50-70. The game’s revenue showed sporadic peaks, with the highest being $46 in mid-August. Active users saw a slight decline from 491 in late June to 438 by the end of September.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021